LET THE ADVENTURE BEGIN!
ACT ONE
PROFESSOR QUAZIMORE
As an apprentice, you have been invited to meet the renowned wizard, Professor Quazimore, who resides in the great tower in the Weirding Woods. After a long journey, you arrive.
“Ah, there you are!” he says, his robes swirling as he turns to greet you. “I’ve got a very important mission for you. We’re running low on magical artefacts, thanks to Master Gibbs breaking half of them during spring cleaning.”
You know, Master Gibbs, he’s the clever but clumsy chimpanzee who helps the professor with his experiments.
“I need you to find some new ones," Professor Quazimore says. "You never know when a good magical item or charm might come in handy! In fact, I’m going to lend you one of mine to help you with your task.”
He opens a small chest and pulls out three strange items.
“You can take just one with you on your journey," he says. "Choose wisely.”
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