What is the World?
The adventures are set in an alternative 18th Century Folklore Grimm World. You will encounter magic, fae, the living dead, dark forests, dungeons, strange castles and many other wonderful places.
How do adventures work?
Your Storymaster will guide, and help everyone get involved who wants to through the quest. You should have a character arranged beforehand with details you have sent to the Storymaster, who can help weave into the narrative.
You can if you wish, drop into the ongoing campaign, but you will get a much more rewarding experience by coming more often.
There is a wonderful ongoing community of players on the Facebook group.
The show will contain, creature masked actors, scenery, filmed locations, puppets, smoke, narrated soundscapes and props. It’s really unique fun!
What age is it suitable for?
This is suitable for all ages. We have sessions for 14 years to adult and separate sessions for parents to play alongside their children 7-12 years. Please make sure you book the correct session.
If I am doing a kids event, how scary is it?
I like to think we are at a level that is intense but not too scary. If you can handle the scary bits of Doctor Who or Harry Potter, you should be ok. If you are bringing children aged between 7-12 years, please think about if your child will enjoy scary creatures and situations. Please contact me if you have any questions.
How involved do we get?
As much as you want to. We do insist that you dress in costume, have a character, background and stay “in character” during the game.
All through the show, you are all encouraged to work as a team, share information, come up with ideas and volunteer to go through the portal if they want to. Basically, if you don’t want to get involved, you don’t have to but you get more, the more you put in.
Is it good if I have a disability?
It’s wonderful! We have many people who have disabilities. You are not limited by movement, as the game is imagination and storytelling